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Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Monday, March 9, 2015

Announcing the Free To Play MMORPG - Heroes Of Asgard Campaign




Heroes Of Asgard! Action-packed, free to play MMORPG. Hopefully, Your favorite online game to be!

Salerno, Italy – March 10, 2015 – Crimson Games announces their crowdfunding campaign for their Heroes of Asgard, an old-school MMORPG with new ideas and modern execution, based upon the game play of Metin2, and is due to release in late 2015.

Crimson Games are a team of six people. They have the will, knowledge and most importantly the passion to see this project to the end. What they do lack, is funding to expand their numbers with a team of 3D Modelers and animators and with some more server programmers and Unity3D developers who will help them finish the project by the end of this year.  And that's where they need help with their crowdfunding campaign. However, if they fail to gather required funds via crowdfunding, they certainly won't be giving up on this. Completing Heroes of Asgard is their dream, and you just do not give up on your dreams that easily!

To LEARN MORE or to help fund Crimson Games crowdfunding campaign, please visit:

About Crimson Games

Founded in 2014 by an elite developers team, Crimson Games is led by a group of veterans in game development mainly from Europe, in countries such as Italy, Germany, Serbia and Ukraine. The company was inspired by the benefits of working from home, a common practice for IT companies being one of the first fields to latch onto the "anywhere mentality". When interviewed by Forbes, Micheal Haaren, co-director of RatRaceRebellion.com, says "Being able to work from home makes life easier and appeals to the latent entrepreneur." No more waking up unnaturally early, less time spent in traveling, fewer interruptions, less eating out and a flexible schedule!

To LEARN MORE about the project, or  to find more information about Heroes Of Asgard:
Contact:
Crimson Games
Manzione Emanuele
Salerno, Italy

Thursday, October 16, 2014

Announcing Game Gate: Gameroom Edition



Wouldn’t it be great if you could play all your favorite arcade games in a real arcade machine in your gameroom?

Wadsworth, OH – October 16, 2014 – Imagine playing all the classic arcade games just like you remember in a supped up NEXT generation coin-op converted arcade machine that also plays today’s newest games! The creator of this arcade machine, Christopher Gerding, would like to introduce you to the all-new Game Gate: Gameroom Editon.

Game Gate is an upright arcade cabinet with cool LED side panels, custom artwork, backlit header, 32” LCD, awesome sound, and more gaming than you can shake a stick at. Playing Pacman on an iPhone simply doesn’t compare to the eye-popping quarter dropping madness of being a foot from the screen with a ball topped arcade joystick in one hand and a  Mountain Dew in the other.

The Game Gate can play all the classics, but it can also play all the great Xbox games that you can download through Xbox Arcade and marketplace including some really amazing Indie games. Game Gate represents huge leaps forward in how games are played.  Originally designed to be coin-operated, this amazing machine is being upgraded to GAMEROOM EDITION. This campaign is all about adding a revolutionary arcade panel and tweaking the system for free play, and at a price only available to those willing to help us launch through Kickstarter!

About Game Gate

Game Gate is way more than an Xbox 360 in a cabinet.  As mentioned, the machines were the world's first and only licensed for public use home console based arcade.  The Xbox game console is controlled by a custom developed control board that switches video between an integrated PC and the game console. 

Power and USB functions are directly controlled by the system, and game play is in a charge-by-time configuration.  Time remaining and custom messages are displayed in the LED matrix housed in the backlit marquee.  Color changing LEDs on the sides and front of the cabinet change to attract players.  A powerful sound system with ear level speakers and a powered subwoofer make any game sound incredible, and the games look stunning on the 32” LCD. 

There’s a ton of extra features on the machine that make it very unique.  There are two headphone jacks on the front of the machine with separate volume control.  There are illuminated pushbuttons for player selection and system reset.  There is a video out on the back of the machine so you can use a shadow monitor (so if you have big screen TV in your gameroom, hook it up to the Game Gate and play from either screen).  There are casters on the bottom of the machine for easy moving and leg levelers for stable play. 

To learn more Game Gate or to help support this project on Kickstarter, please visit:


Contact
Christopher Gerding
Game Gate
Wadsworth, OH

Friday, October 3, 2014

Announcing thatgamer YouTube Channel



The thatgamer YouTube channel will mainly focus on the world of video games and to some extent, technology.

Bronx, NY – October 4, 2014 – Osai "movemom" Egharevba is starting a new YouTube channel called thatgamer. It is his dream to start a YouTube channel for the community. He is only 15 years old and he wants to make this channel as professional as possible from day one. Osai would also Like to eliminate the "kids are stupid and irrational" stereotype in the YouTube community because there are some kids out there that are rational and don't cry like a bunch of babies. He was inspired by Trevor Martin (tmartn), because he started doing YouTube at 17 years old.

Osai would like to have a professional microphone and a capture card from day one in order to be competitive with other YouTube channels out there. He will capture full 1080p feeds of the latest games and talk about how good they are or why they suck. He likes to talk about shooters, mainly Call of Duty. If this takes on, he would like to do live streams in the future.

He does not want to do a video because Osai is not comfortable showing his face on camera. He does plenty of game theories as well as my friends. He will call out the cheaters and get His friends to share their perspectives on the games they like as well. Osai doesn't want to do this because he will get paid, but rather for the community. Surviving in a competitive market is tough, but with your investment, he will be competitive from day one. That’s why he launched a GoFundMe campaign to help make his dream come true: http://www.gofundme.com/thatgamer

Sure we have websites like N4G that pull news together, but it is not really interactive due to massive amounts of trolling the happen on the comments section of those websites (georgenoob and truefan1 to be exact). We should have a YouTube channel with fresh content daily and one that does not sell out in order to get a quick payday.

It’s time for gamers to have a different perspective. Osai would like an small investment from the gaming community so that the videos can be professional as possible from day one. Everything that is needed to start a podcast (good mic and capture card) will be covered via this campaign.

To learn more about thatgamer or to help support their GoFundMe campaign, please visit:


Contact
Osai Egharevba
Thatgamer YouTube Channel
Bronx, NY


Monday, September 22, 2014

Announcing the Poncho Game: an Open World Puzzle-Platformer



A Platformer like nothing seen before, explore this open-world puzzler in multiple dimensions on a journey to find your Maker



London, UK – September 23, 2014 – Coming in 2015, the Poncho game is aiming to release on Steam for PC, MAC and LINUX in Spring 2015. Poncho is a platformer like nothing seen before in games, explore this open-world puzzler in multiple dimensions on a journey to find your maker.

In Poncho, you are a robot who wears a poncho waking up on post apocalypse earth. Mankind has disappeared, leaving behind all their robotic creations to fend for themselves in dense forests of overgrown ruins.

There is no combat. There is no 1-2-3 level system. You wake up in the center of the world, and you choose where to go. Your father is somewhere out there and you have to find him.

Explore the world you own way; find collectables, solve puzzles and discover new hidden areas by looking at the world in different perspectives, switching from 2D to 3D. There is always a hidden treasure to find, and there is always more to world than first meets the eye. With multiple endings, loads of characters and a huge open world where nothing is quite as it seems, Poncho will surprise and amaze you with all it has to offer.

About the creators of Poncho

Danny Hayes (@danhayesgamer) is a coder and designer. Ever since he was a kid, games have been his life from the moment he played games like Final Fantasy and Golden Axe. Danny left his dream job at Capcom to pursue the new Poncho game.

Jack Odell (@Jack_Odell) is a composer and designer that has always been interested in two things...video games and music. Jack is an old school friend with Daniel Hayes and they sparked a partnership to start of a couple of iPhone projects and now Poncho.

Matthew Weekes (@matwekpixel) is a pixel artist who got into pixel art many years ago within the Sonic the Hedgehog hacking scene (over at Sonic Retro). It wasn’t until he made a few likeminded programmer friends that his work first saw the light of day, in the form of various flash games. Afterwards he set his goals on achieving a childhood dream of working on his own games.

To learn more Poncho or to help support their Kickstarter campaign, please visit:


Contact
Dan Hayes
Delve Interactive
London, UK

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